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Hogwarts legacy dark wizard consequences
Hogwarts legacy dark wizard consequences









This is further shown in places like the Forbidden Forest.

hogwarts legacy dark wizard consequences

Hogwarts itself feels very real, with transitions from interior to exterior being relatively seemless, and a 1-1 mapping of what you see on the outside to what you can explore on the inside. This devotion is only surpassed by the world design - possiby the best in any RPG game I have seen. The developers have devoted a huge amount of love and attention to developing an absurdly fun combat system (albeit I wouldn't mind some even more creative ways of defeating foes). This is the only sensible explanation for why the professors spend their class time teaching me child-appropriate spells such as "set off a bomb at the flick of a wand", or "say this word to easily cut someone in half".Įventually learning the Unforgivable spells seemed like a natural (and nicer) tool in my belt for the chosen one sociopathic killer I clearly am. Killing them removes competition I suppose. Some of these people are only mere poachers, doing nothing but engaging in an activity I do myself on the side, presumably to make up for the underpaid government salaries. This is the only sensible explanation for why I am, an apparent young student, happily killing hundreds of people while flogging off the classes I assume I should normally be attending. Clearly I am a Ministry of Magic Auror sent undercover to Hogwarts to deal with the rising goblin rebellion in the area. After a few missions, I realised I am not an actual student at Hogwarts.











Hogwarts legacy dark wizard consequences